89/3/25
8:51 ع
Code: | Result: |
god | God Mode |
impulse 101 | All Weapons |
notarget | Enemies Ignore You |
noclip | No Clipping Mode |
give [item] | Give Item (See List) |
map [mapname] | Load Map (See List) |
maps | List Maps |
buddha | Reduce Health |
infinite_aux_power | Unlimited Power for Suit |
hurtme # | Damage Player (#=amount) |
developer # | Developer Mode (#=0,1,2) |
impulse 82 | Spawn a Jeep |
impulse 102 | Skulls |
ch_createjeep | Spawn a Scout Car |
ch_createairboat | Spawn an Airboat |
npc_kill | Kill All NPCs in Area |
+mlook | Enable Mouse Look |
hud_quickhelp/text? 1 | Show Crosshairs |
viewmodel_fov # | Sets Size of Carried Weapon |
exec [file] | Execute File |
cl_drawhud 0/1 | Show/Hide HUD |
cl_enablehud 0/1 | Show/Hide HUD |
cl_showfps 0/1 | Show/Hide FPS |
npc_create | Create NPC (See List) |
npc_create_aimed | Create NPC |
picker | Picker Mode |
setpos [coordinates] | Move to Position |
setang # | Set Pitch Yaw |
sv_gravity # | Set Gravity Value |
sv_stopspeed # | Set Minimum Stopping Speed |
sv_friction # | Set World Friction |
sv_bounce # | Set Bouce Multiplier |
sv_maxvelocity # | Set Maximum Velocity |
sv_waterdist # | Set Vertical View Fixup |
air_density # | Set Air Density |
dsp_explosion_effect_duration # | Set Length of Explosion |
prop_debug | Bounding Boxes Debug Mode |
sv_soundemitter_filecheck | Report Missing WAV Files |
mat_numtexttureunits # | Limit Texture Units |
mat_yuv 0 | Unknown Effect |